Paris Buttfield-Addison
I help run indie games studio, Secret Lab, and narrative tools studio, Yarn Spinner. You can learn more about me here.
If you’re looking for my wife, Mars, you can find her here.
I get it. I disagree with it, but I get it. The tech industry is throwing obscene amounts of money at LLMs. VCs are salivating over AI startups. The big important executives are regularly bleating about how āwe should integrate ChatGPT into our gameā because they read some Medium article about the future of interactive entertainment. But as narrative designers, we need to call this what it is: a massive distraction from what makes game characters work....
The Deeper Problems with AI in Creative Work āBut AI will get better at writing stories, wonāt it?ā This response to my rant about AI-generated content misses the point entirely. Even if AI writing improved dramatically tomorrow, fundamental problems would remain that no algorithm refinement can fix. The environmental cost alone should give us pause. Training even a small LLM produces carbon emissions equivalent to the output of several cars, over their entire lifetimes, and each query consumes significant energy....
āAre you going to add AI writing to Yarn Spinner?ā Itās a question I hear almost weekly these days. Whether at game development conferences, online, or during meetings, thereās an assumption that every tool is racing to implement some form of generative AI. I understand the curiosityāweāre living through an unprecedented wave of AI hype, and thereās genuine confusion about where these technologies might fit into creative processes. So I thought Iād share some thoughts on why weāre taking a different path....
Some new links! Huzzah! āThe closer to the train station, the worse the kebabā - A āStudyā Blogging in the age of āAIā SQL Injection Court (also worth reading this vaguely similar story about 32 million emails) More soon!
So it didnāt end up being weekly. Hereās some links! Duh: Fewer students are enrolling in doctoral degrees Torment nexus is going well: āA significant negative correlation between frequent AI tool usage and critical thinking abilitiesā Who would have guessed? AI code generation leads to more code, more duplicated code, less cohesive systems, more defects Residential networking over telephone More next āweekā!
Weāre thrilled to announce that Jon, from the Secret Lab and Yarn Spinner team will be presenting a talk at the GDC this year in San Francisco: āDREDGEā and Yarn Spinner: Building Narrative with Open Source. The talk will explore how the indie hit, DREDGE, uses our Yarn Spinner technology for narrative, and how you can do the same. Join us at GDC! Email me via paris AT yarnspinner.dev if youād like to organise a meeting, too....
Today, I got back from the South Australian Game Exhibition 2025 (SAGE). It was an expo and mini-conference with a showcase, and an awards night, run by the South Australian Film Corporation and the South Australian Games Association, respecively. This was the first time at this fantastic weekend of events for me, and I have to say: I will definitely be back. The South Australian games industry is doing really well....
Update: This event is now passed, and it went great! Iām incredibly excited to be speaking at the upcoming TasICT event in Hobart, alongside the fabulous Procreate, Handbuilt Creative, and Screen Tasmania. Iāll be representing Secret Lab and Yarn Spinner, and no doubt Tas Game Makers, our Tasmanian Games Incubator, and other things will get a look in as well. If youāre in Hobart, get along to the event to show your suport for the connection between Tasmaniaās technology industry and creative technology industry!...
We just had AGM for Tasmanian Game Makers, Inc. (TasGM), and for the third year in a row I was pleasantly surprised to be elected President. Iām really looking forward to working with the new committee to continue pushing the video game industry in Tasmania along, get the Tasmanian Games Incubator going as part of TasGM, and helping Screen Tasmania run Level Up. With thanks to our outgoing board member, and our fantastic community and financial members....
Iām thrilled to share that weāll be part of Level Up Tasmania 2024, a fantastic celebration of our local game development industry. This event, running from September 27-29, 2024, showcases the creativity and innovation thriving right here in Tasmania. The main showcase will unfold at PW1 in Hobart on Friday and Saturday, featuring over 30 Tasmanian-made games. Itās a rare opportunity to see the breadth of talent we have in our state, all under one roof!...