Paris Buttfield-Addison

Hi, I’m Dr Paris Buttfield-AddisonšŸ‘‹

I help run indie games studio, Secret Lab, and narrative tools studio, Yarn Spinner. You can learn more about me here.

If you’re looking for my wife, Mars, you can find her here.
Constraints are the Point

Constraints are the Point

I get it. I disagree with it, but I get it. The tech industry is throwing obscene amounts of money at LLMs. VCs are salivating over AI startups. The big important executives are regularly bleating about how ā€œwe should integrate ChatGPT into our gameā€ because they read some Medium article about the future of interactive entertainment. But as narrative designers, we need to call this what it is: a massive distraction from what makes game characters work....

March 21, 2025
Beyond Bad Output

Beyond Bad Output

The Deeper Problems with AI in Creative Work ā€œBut AI will get better at writing stories, wonā€™t it?ā€ This response to my rant about AI-generated content misses the point entirely. Even if AI writing improved dramatically tomorrow, fundamental problems would remain that no algorithm refinement can fix. The environmental cost alone should give us pause. Training even a small LLM produces carbon emissions equivalent to the output of several cars, over their entire lifetimes, and each query consumes significant energy....

March 11, 2025
The Empty Promise of AI-Generated Creativity

The Empty Promise of AI-Generated Creativity

ā€œAre you going to add AI writing to Yarn Spinner?ā€ Itā€™s a question I hear almost weekly these days. Whether at game development conferences, online, or during meetings, thereā€™s an assumption that every tool is racing to implement some form of generative AI. I understand the curiosityā€”weā€™re living through an unprecedented wave of AI hype, and thereā€™s genuine confusion about where these technologies might fit into creative processes. So I thought Iā€™d share some thoughts on why weā€™re taking a different path....

March 3, 2025

'Weekly' Links for February 26, 2025

Some new links! Huzzah! ā€œThe closer to the train station, the worse the kebabā€ - A ā€œStudyā€ Blogging in the age of ā€˜AIā€™ SQL Injection Court (also worth reading this vaguely similar story about 32 million emails) More soon!

February 26, 2025

'Weekly' Links for February 14, 2025

So it didnā€™t end up being weekly. Hereā€™s some links! Duh: Fewer students are enrolling in doctoral degrees Torment nexus is going well: ā€œA significant negative correlation between frequent AI tool usage and critical thinking abilitiesā€ Who would have guessed? AI code generation leads to more code, more duplicated code, less cohesive systems, more defects Residential networking over telephone More next ā€˜weekā€™!

February 14, 2025
Yarn Spinner at GDC 2025

Yarn Spinner at GDC 2025

Weā€™re thrilled to announce that Jon, from the Secret Lab and Yarn Spinner team will be presenting a talk at the GDC this year in San Francisco: ā€˜DREDGEā€™ and Yarn Spinner: Building Narrative with Open Source. The talk will explore how the indie hit, DREDGE, uses our Yarn Spinner technology for narrative, and how you can do the same. Join us at GDC! Email me via paris AT yarnspinner.dev if youā€™d like to organise a meeting, too....

February 12, 2025
SAGE 2025

SAGE 2025

Today, I got back from the South Australian Game Exhibition 2025 (SAGE). It was an expo and mini-conference with a showcase, and an awards night, run by the South Australian Film Corporation and the South Australian Games Association, respecively. This was the first time at this fantastic weekend of events for me, and I have to say: I will definitely be back. The South Australian games industry is doing really well....

February 10, 2025
TasICT Creative Technologies Event

TasICT Creative Technologies Event

Update: This event is now passed, and it went great! Iā€™m incredibly excited to be speaking at the upcoming TasICT event in Hobart, alongside the fabulous Procreate, Handbuilt Creative, and Screen Tasmania. Iā€™ll be representing Secret Lab and Yarn Spinner, and no doubt Tas Game Makers, our Tasmanian Games Incubator, and other things will get a look in as well. If youā€™re in Hobart, get along to the event to show your suport for the connection between Tasmaniaā€™s technology industry and creative technology industry!...

February 4, 2025
Tas Game Makers 2025

Tas Game Makers 2025

We just had AGM for Tasmanian Game Makers, Inc. (TasGM), and for the third year in a row I was pleasantly surprised to be elected President. Iā€™m really looking forward to working with the new committee to continue pushing the video game industry in Tasmania along, get the Tasmanian Games Incubator going as part of TasGM, and helping Screen Tasmania run Level Up. With thanks to our outgoing board member, and our fantastic community and financial members....

January 31, 2025
Level Up Tasmania 2024

Level Up Tasmania 2024

Iā€™m thrilled to share that weā€™ll be part of Level Up Tasmania 2024, a fantastic celebration of our local game development industry. This event, running from September 27-29, 2024, showcases the creativity and innovation thriving right here in Tasmania. The main showcase will unfold at PW1 in Hobart on Friday and Saturday, featuring over 30 Tasmanian-made games. Itā€™s a rare opportunity to see the breadth of talent we have in our state, all under one roof!...

September 17, 2024