Game engines and machine learning

Together with Mars and Tim, at the O’Reilly AI Conference in NYC I delivered a talk entitled Game engines and machine learning, and again with just Mars at the YOW! Data conference, in Sydney.

This post serves as a pointer to some extra resources, as well as a summary of what we presented!

Full code demo, sample, and documentation for the ‘self-driving car’ that we demoed will be provided on GitHub:

The video is also available on YouTube (embedded below), and on O’Reilly’s Learning Platform (if you have an O’Reilly Learning Platform subscription, we strongly recommend watching it there!)

Here’s some useful links, as well:

If you enjoyed what you saw at The AI Conf NYC or YOW! Data Sydney, we’ll be presenting a longer version of this at OSCON in Portland, in July. Check it out!