This post serves as a collection of follow-up resources for my AppBuilders 2020 talk, Practical Machine Learning for iOS. If you have any questions, feel free to reach out to me (via Twitter is preferred).
The popular open source narrative game development framework, Yarn Spinner, which is maintained by Secret Lab and a fabulous community, has reached version 1.0. As part of our 1.0 release, we’ve debuted 5 exciting new features:
Compiled Scripts — Yarn Spinner now compiles to a binary format.
Automatic Compiling — In Unity, your Yarn scripts will automatically be compiled when they change.
Line Tagging — You can automatically add unique tags to lines of dialogue, and generate a .csv file to send to translators with the click of a button.
No more .yarn.txt — The file extension is now .yarn! It was time.
We want Yarn Spinner to be the best tool that it can be. As part of that, we’ve launched a Patreon page, and we’d love for you to help support its development!
Our new book, which I wrote with my partner, Mars, and my great friends Tim, and Jon, is out! It covers everything you need to make amazing AI- and ML-powered features in Swift apps! It’s really good, and we’re really proud, and reviews really help. Check it out on Amazon or on O’Reilly’s Learning Platform.
Get your /dev/world/2019 tickets soon! Don’t miss out!/dev/world/2019 is fast approaching, and discounted Early Bird tickets are available until 9 August 2019.
A ticket gets you access to three days of workshops, sessions, and networking — it’s a great deal! /dev/world/2019 runs in Melbourne at RMIT, and features speakers from companies like Google, Canva, Mercari, Etsy, CBA and beyond, covering topics from the latest SwiftUI, to Flutter, to Rich Notifications, to hand puppets with Augmented Reality (AR).
The first announced Featured Presentation at /dev/world/2019 will be from Simon Joslin and Matthew Clark, from The Voxel Agents, developers of The Gardens Between, the Apple Design Award-winning adventure puzzle game. They’ll be talking about good design, and how it can’t just be rushed.
This post serves to provide some links to resources that we mentioned in the presentation, or that we think you’d find useful if you enjoyed the presentation. We’ll also post a video of the talk here, once it is available (usually a few weeks!)
If you’re interested in reading more about this topic, there’s two amazing books that cover similar ground: