Following our return to Australia after OSCON, I have slept for a bit, and started work on what’s next! We’re hard at work in the lab, where we narrowly missed the snow, on the following…
We’re working on a whole collection of books for O’Reilly Media:
- updating Swift Development for the Apple Watch for watchOS 2.0/iOS 9
- writing Mobile Game Development with Unity
- finishing up The Kerbal Book on Kerbal Space Program
- writing a brand new book about programming with Swift 2.0!
We head to Melbourne in the next few weeks, to run and speak at the /dev/world/2015 –– tickets are still available! It’s a great iOS and OS X developer conference!
After that we speak at Museums and the Web in Melbourne, in early October, presenting our popular How Do I Game Design? workshop. Then, immediately after, we fly to Amsterdam, to attend OSCON in Amsterdam, where we’re talking about Swift (like we did at OSCON in Portland). We can’t wait!
We’re hard at work on Button Squid and Gnome’s Well That Ends Well, and we’ll have a further update later in the year!
UPDATE: OSCON 2015 in Portland has come and gone! All the material from my talks, as well as a few others, is up on the Secret Lab blog.
Hello! I, once again, find myself in Portland, Oregon, to speak at O’Reilly’s fantastic OSCON conference.
I’m involved in a bunch of different things this year:
- Programming with Swift – a Swift language tutorial.
- Cross-device, cross-platform: Designing for the entire mobile universe – an Android/mobile design tutorial.
- How Do I Game Design? Design games, understand people – a session on how game design works, and can be used.
- The Mün and back – a Kerbal tale – a series of short talks on Kerbal Space Program, with my co-authors on The Kerbal Book.
Come and find me if you’re at the conference!
Another month! Another book! We’ve updated our popular iOS Game Development Cookbook to cover Swift, so now it’s the iOS Swift Game Development Cookbook! Behold its wonder!
It’s currently available in Early Release unedited form, but will be launching soon.
Update 8 September 2014: this promotion seems to have finished now!
As part of O’Reilly’s “Back to School” promotion, all their ebooks and training videos are currently 50% off. This includes the books written by myself, Jon Manning, and Tim Nugent!
Grab a great discount on Learning Cocoa with Objective-C 4th Edition, and our iOS Game Development Cookbook 1st Edition, as well as all of O’Reilly’s other fantastic books. Use the code B2S4 – it’s valid through to September 8, 2014.
It’s a great time to pickup these books – while Apple’s Swift and iOS 8 are around the corner, an understanding of Cocoa and Objective-C are still hugely relevant and necessary for iOS and Mac programmers, and the recipes in the game cookbook useful for everything from games to regular apps. Both these books have almost nothing but 4- and 5-star reviews of Amazon (visit them on Amazon, or just grab the sample code via the links on Secret Lab’s books page!)
- iPhone and iPad Game Development for Dummies – November 2010
- Keynote at CreateWorld 2010 – December (Brisbane, Australia)
- iOS Workshop – December (Melbourne, Australia)
- iOS Workshop – December (Sydney, Australia)
- Game Mechanics at Interaction 11 – February (Boulder, USA)
- Unity Mobile Game Development for Dummies – April 2011