
Also available via O’Reilly’s Safari, if you have a subscription (a free trial is available!)
Also available via O’Reilly’s Safari, if you have a subscription (a free trial is available!)
The conference that I help run, /dev/world/2018, is selling tickets!
We have amazing keynotes from the following people:
And we have workshops!
And sessions!
We’ll also have a dinner keynote, during our famous quiz, from Paul Fenwick! It’s going to be amazing! Grab a ticket?
The iOS, macOS, Swift, and general Apple development conference that I help run, /dev/world is looking for presenters! We’ve opened the CFP for our 11th event (we’ve been going for 11 years! That’s nuts!) and we’re very excited.
If you have a good idea for a talk, please send it our way! I might wear my space suit again.
Learning Swift (3rd edition), my latest book on Swift, covering Swift 4 and beyond, is available now. Check it out on Safari, or from your favourite retailer of books.
The registration period for this training has now passed! Follow me on Twitter, or check back here to keep up to date with future training.
Live online at the Australian-friendly time of 2PM to 5PM (Sydney)!
Included with your Safari subscription!
This is a bit of a bump of an older post, with a few updates to highlight the new stuff we’ve been working on for our publisher, O’Reilly Media.
Our brand new Unity game development book is out! This is one of the most exciting books we’ve ever written, and you can own it now! (Or read it on O’Reilly’s Safari Learning Platform!)
We also have a bunch of awesome video training on game design, game art, game programming, and game promotion, also available on Safari:
We’ve also got some recent “Learning Path” videos, exclusively out on O’Reilly’s Safari platform:
Our newest books are also available now:
One of the best ways to look at all the training and material we create is on O’Reilly’s Safari platform (which has a free trial). It’s like Netflix for technical training and books.
More soon! ❤
The registration period for this training has now passed! Follow me on Twitter, or check back here to keep up to date with future training.Â
Included with your Safari subscription (or free trial!)i
“If you want to build any kind of game for mobile platforms, you’ve got
to take a look at Unity. This book is an excellent, thorough, and
seriously fun guide to putting together gameplay in one of the best game
engines out there for indie developers.”
– Adam Saltsman, Creator of “Canabalt” and “Overland” at Finji
“The best way to learn how to use a game engine is by getting your hands
dirty and building your own projects. In this book, Paris and Jon guide
you through the creation of two radically different games, giving you
invaluable hands-on experience with a wide range of Unity’s features.”
– Alec Holowka, Lead Developer of “Night in the Woods” and “Aquaria” at
Infinite Ammo
“This book changed my life. I now feel inner peace, and I’m pretty sure
I can see through time.”
– Liam Esler, Game Developers’ Association of Australia
Our new book is (almost) out! You can read it on Safari, or buy it on Amazon, or at your favourite bookseller!
We’ve been working with some awesome folks to build a great library of training material for game development with Unity.
These videos are designed to accompany and support our upcoming book, Mobile Game Development with Unity (also on Amazon and Safari).
Here’s what we’ve been working on:
If there’s no purchase available yet, there will be soon! Everything is available on Safari right now, though.
We’ve also got some new “Learning Path” videos, exclusively out on O’Reilly’s Safari platform:
Our newest books are also available now:
One of the best ways to look at all the training we write is on O’Reilly’s Safari platform (which has a free trial). It’s like Netflix for technical training and books.
Tim, Jon, and I have been working with O’Reilly Media on a free report covering the latest version of Apple’s programming language, Swift 3.
You can download it, for free, over at the O’Reilly website. The report covers: