Following our return to Australia after OSCON, I have slept for a bit, and started work on what’s next! We’re hard at work in the lab, where we narrowly missed the snow, on the following…
We’re working on a whole collection of books for O’Reilly Media:
- updating Swift Development for the Apple Watch for watchOS 2.0/iOS 9
- writing Mobile Game Development with Unity
- finishing up The Kerbal Book on Kerbal Space Program
- writing a brand new book about programming with Swift 2.0!
We head to Melbourne in the next few weeks, to run and speak at the /dev/world/2015 –– tickets are still available! It’s a great iOS and OS X developer conference!
After that we speak at Museums and the Web in Melbourne, in early October, presenting our popular How Do I Game Design? workshop. Then, immediately after, we fly to Amsterdam, to attend OSCON in Amsterdam, where we’re talking about Swift (like we did at OSCON in Portland). We can’t wait!
We’re hard at work on Button Squid and Gnome’s Well That Ends Well, and we’ll have a further update later in the year!