Swift is open source!

… and I’ll have more to say on that topic soon! In the mean time:Learning Swift

More soon!

New books! Next conference!

Hello!

Following our return to Australia after OSCON, I have slept for a bit, and started work on what’s next! We’re hard at work in the lab, where we narrowly missed the snow, on the following…

Books

We’re working on a whole collection of books for O’Reilly Media:

  • updating Swift Development for the Apple Watch for watchOS 2.0/iOS 9
  • writing Mobile Game Development with Unity
  • finishing up The Kerbal Book on Kerbal Space Program
  • writing a brand new book about programming with Swift 2.0!

Conferences

We head to Melbourne in the next few weeks, to run and speak at the /dev/world/2015 –– tickets are still available! It’s a great iOS and OS X developer conference!

After that we speak at Museums and the Web in Melbourne, in early October, presenting our popular How Do I Game Design? workshop. Then, immediately after, we fly to Amsterdam, to attend OSCON in Amsterdam, where we’re talking about Swift (like we did at OSCON in Portland). We can’t wait!

Games

We’re hard at work on Button Squid and Gnome’s Well That Ends Well, and we’ll have a further update later in the year!

Swift Development with Cocoa

The new book that I co-authored with Jon Manning and Tim Nugent is now available from O’Reilly Media. Swift Development with Cocoa covers programming for OS X Yosemite and iOS 8 using Apple’s new language. It’s getting great reviews, and it was a lot of fun to write.

Swift Development with CocoaThanks to our editor, Rachel Roumeliotis, for continuing to put up with us, as well as everyone else at O’Reilly who helped with the book. And thank you to our fabulous tech reviewers!

You can buy the book at O’Reilly, or Amazon, or at your favourite technical book-selling-place. It can also be read online via Safari.